Design and Technology
At Clapham Manor we aim for the children to use their creativity, imagination and research, to make, evaluate, test and improve products. They learn to solve real and relevant problems within a variety of contexts. We aim for the children to consider their own and others’ needs, wants and values as well as focusing on the product’s purpose, functionality, innovation, authenticity and appeal. Pupils acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. They learn how to take risks, becoming resourceful, innovative, enterprising and helping them to become capable citizens, ready for the world.
As children progress into KS2; through subject research and the evaluation of past and present design and technology, pupils develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology teaching and learning is a dynamic, on-going process. It includes making sustainable choices, appreciating the environment, using natural and recyclable materials, researching employment opportunities and enterprise projects involving our diverse local community.
Despite subject specific curriculum content, the DT curriculum interconnects with other subjects such as science, art and the humanities, as well as engineering and computing.